Object-Oriented Design Case Studies with Patterns and C++

Category: C & C++ - Miscellaneous

Good design and programming is not learned by generalities, but by seeing how significant programs can be made clean, easy to read, easy to maintain and modify, human-engineered, efficient, and reliable, by the application of good design and programming practices. Careful study and imitation of good designs and programs significantly improves development skills. Date: 05 February, 2011

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